Thursday, February 28, 2013

Astronaut & Duck Reunited


The Appearance of Duck on the Dark Side from Eric Huber on Vimeo.


I used the D. A. D. method. The 12fps. definitely gives the motion a different feel.

There was a whole lot of learning curve elements while putting this shot together, I imagine future endeavors will be able to have a cleaner/smoother end product.

Inverting the colors did have the effect that I wanted, it'll be a little tricky figuring out how to color the duck because I can't print out color on the printers at school... Hm...

Thursday, February 21, 2013

Analog Proposal

I believe I want to go with the digital-analog-digital process. I'm going to incorporate it into my astronaut project. It'll change it up stylewise a little bit, but we'll just call it progression.

So the astronaut will be dragged to the dark side of the moon. That is where things might get a little trippy. I have been doing some paintings that have a space-nebula feel to them:


I would like to use this process for the environment of the dark side of the moon. So I'll have him do some stuff on the dark side and he'll figure out how to get back on the light side. Ill animate it like he is on the light side, then I'll print it out and paint it, and then when I scan it back in I'll invert it tomake it appear like nighttime. Here are some color comparisons for when theyre inverted:


So as long as i use a full range of colors ill get a full range back, unless i want to limit my palette which is usually a good idea...

This inter-dimensional dark side of the moon may be where he meets another character. I didn't think I was going to add him at first but now that I want to complete this project as a proper animated short film I'm going to add him and expand the story a little bit.
Behold.

Duck


The first comic was a product of MCA's 24-hour comic-athon. And the 2nd one was for Rozelle's Project Sketchbook which I worked with my friend Josh McLane and made a book of single panel pieces staring Astronaut and Duck.

However, it wasn't until working on this project that I figured out where Duck came from. Now I know that he's an inter-dimensional space duck. Duck can talk, even in the vacuum of space. He admires Astronauts' determination so he helps him out when he can.

Tuesday, February 19, 2013

2-D Picture made into Spatial Video

I chose the tutorial that shows you how to take a 2-d photo and make it into a video clip with spatial qualities. It happened to be one of the longer tutorials and it showed you quite a variety of filters and effects to use. I even had to use a "null" layer. I think these fall in line with my interest in the cinemagraphs. With this one I may not have found the correct way to make the leaves look like they're swaying. The photo kind of has to be the right kind for this process to work best. Unless flawless looking video isn't what you're going for. If you just want it to look like a 3-d animated image, i think this is a great process for that.

Videocopilot - Animating a still



Stars video from Eric Huber on Vimeo.

Here's the original image:


Thursday, February 14, 2013

Puppet Tooling


Cat Puppet Tool Test Video from Eric Huber on Vimeo.


Used my original cat cut out from earlier this semester. The more successful moment is when he sits, even though you see the warp. The tail wagging may need another pin in order to invert the curve to better show the wagging.

Another Cinemagraph


This one has more minimal movement and the flaws are much less detectable.

Wednesday, February 13, 2013

Tuesday, February 12, 2013

Grapple

Astronaughty from Eric Huber on Vimeo.

No Breaks in Space


Added a couple of shots to my Astronaut sequence. Used the mask tools to create a grappling hook as another attempt for the character to catch up to his lunar lander. I put both pieces of audio together to see what they sound like together (my voice and the ambient static). I fixed the masking issues with the close up of the helmet. The nesting worked great for it. I still need to do folly for the electronic gizmos and I need to make battered-actuators to be hanging around after he crashes into the lunar lander...

Thursday, February 7, 2013


Astronaut Naught from Eric Huber on Vimeo.



I used the masking tool to create a shot of the astronauts helmet reflecting the lunar lander drifting through space as he leapt after it. Layering is something one must pre-plan in a complex masking effort... It was tricky figuring out the spinning space wheels masked behind his helmet visor. Ideally I'd like to keep incorporating the projects into this spaceman narrative that is developing.
I changed the sound from last time. I took out the human grunts and stuff and tried it with just ambient noise. I like it better....

Tuesday, February 5, 2013

Lunar Landing

Astro Naught

Lunar Landed

For the weekend assignment I decided to add on to the astronaut project I already started as opposed to starting something new. I added a new shot which includes a lunar lander. I fixed the stabilize look and steadied the background scaling during the zoom in. I added audio as well but I think it could use something more...